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Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce: 1. Open attached project 2. Open Window > General > Test Runner 3. Press Run All Reproducible with: 2019.3.0a1 No... Read more
Preferred Height of a TMP Text is sometimes incorrect
Reproduction steps: 1. Open the "Tooltip.zip" project attached by the user 2. Enter Play Mode 3. Hover over the left button 4. Hover... Read more
[Shadergraph] Erroring unconnected node causes material to become invali...
Does not repro in Version: 2021.1.8f1.2516 Repros in 2021.2.0b3.3078.7 Repro steps: 1. Create a URP Lit shadergraph in a project wi... Read more
Point Lights are not visible on Mobile when adjusting RGB values by a cu...
# Open the attached project "UI-TestProject.zip" # Open the Lighting Scene # Open Build Settings from File > Build Settings # Swi... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
Animations cause nondeterministic results when building asset bundles
Reproduction steps: 1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, n... Read more
[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...
How to reproduce: 1. Open the attached "dxr_rtr_noise_bugreport.zip" project 2. Open "Scenes/SampleScene" 3. Enter the PlayMode 4. R... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce: 1.Create a new Unity project (Unity revision `ad84c73533d2`) 2. Add... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [DX12] SRP Batcher visual glitch when using shaders
- New properties are marked missing when an animation is recorded while the prefab is open
- Button text in the Editor fails to render properly on lower resolution displays when Bitmap Text Rendering Mode is selected
- [MacOS] Invalid Code Signing Entitlements errors appear when signing MacOS project for App Store
- Missing UNITY_MATRIX_IT_MV definition in HDRP shaders