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Development build hangs when spamming Debug.Log messages to the Console ...
How to reproduce:1. Open the "IN_29321" project2. Press the File -> endable "Development build" and "Autoconnect Profiler"3. Pres... Read more
[Code Coverage] ExcludeFromCodeCoverage put on properties does not exclu...
Steps to reproduce: Open attached project cov-statics 2.zip Install code coverage package if needed Open test runner and run editor ... Read more
Lighting in the Player is darker than in the Editor
How to reproduce:1. Open the project “IN_32849”2. Enter the Play Mode3. Observe the Game View4. Press File → Build And Run5. Observe... Read more
Decimal separator (, or .) gets recognized as a 0 when inserting it the ...
How to reproduce:1. Open the attached “slider.zip” project2. Select “SomeSo.asset” (Assets > SomeSo)3. In the Inspector window, f... Read more
Search filter doesn't show GameObjects in the Hierarchy when specifying ...
How to reproduce:1. Open the attached project “Search”2. Press Ctrl+K to open the Search in a standalone tab3. Look for a GameObject... Read more
ContactModifyEvent no longer sent on OnCollisionEnter when using a compo...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected result: ContactMo... Read more
[Undo] “Transform is used before Awake” error appears when accessing Gam...
How to reproduce:1. Open the user’s attached “Bug.zip” project2. In the Hierarchy window select “Cube” GameObject3. Duplicate “Cube”... Read more
Metal shader error when using a StructuredBuffer
How to reproduce:1. Download and open the attached project2. Open "test scene" scene3. Observe the console window Expected outcome: ... Read more
ScriptableObject causes stack overflow when using generics
How to reproduce:1. Open the "ScriptableObjectOverflow" project2. Navigate to the Project window (Window > Panels > Project)3.... Read more
DynamicBuffer's AsArray() returns an invalidated array when there are no...
Reproduction steps: 1. Open user attached “repro-project”2. Enter Play mode3. Observe Console Expected result: No errors in the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default