Search Issue Tracker
By Design
Votes
0
Found in
2020.2.0a9
2020.2.0a10
Issue ID
1242911
Regression
Yes
[IMGUI] Preselection Highlight Color from 'Preferences' does not change
Changing the Preselection Highlight Color from Preferences does not reflect in Scene View.
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Right-click > Create Empty
3. Edit > Preferences > Colors > Preselection Highlight > Change
4. Hover over transform tools axis
Actual Result:
The assigned Preselection Highlight color does not apply.
Expected Result:
The assigned color should be applied and highlighted on mouseover.
Occurring in:
2020.2.0a10, 2020.2.0a9
Working Fine in:
2020.2.0a8, 2020.1.0b7, 2019.3.12f1
Environment:
Windows 10 and macOS 10.14 only
License type: Pro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
By design, the Move/Rotate/Scale tool handles changed to be thicker and use different way of indicating their hover status (they get more intense color & slightly more thickness on hover). Primarily because the default "preselection color" (yellow-ish) was almost the same as the Y axis (green) color and not very visible.
Some other handles in the editor still use the preselection color (scene view axis picker, some of the bone editing handles).