Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.0.2
Issue ID
1242924
Regression
No
[2D SpriteShapeProfile] "Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode
"Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode on editing Script
Steps to Repro:
1. Create a new Project
2. Install 2D SpriteShape (if not installed)
3. Project > Create > Sprite Shape Profile > Open Shape
4. Click on New SpriteShapeProfile > Inspector > burger button > Edit Script
5. Change Broken value to 3
6. Drag New SpriteShapeProfile in Hierarchy
Expected Result: New SpriteShapeProfile should be dragged in the Hierarchy without any error
Actual Result: "Expanding invalid MinMaxAABB" exception is thrown
Reproducible on: 2020.2.0a10, 2020.1.0b8, 2019.3.10f1, 2019.2.12f1, 2019.1.014f1, 2018.4.22f1
Environment: Windows 10 and Mac 10.14
Stack Trace:
Expanding invalid MinMaxAABB
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Execution errors when using GPU occlusion culling with 'Opaque Objects' frame setting disabled on a Camera
- Animator window: “Delete” menu item not greyed out for Base Layer context menu
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
Add comment