Search Issue Tracker
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more
[Addressables] Scene GameObjects lose ScriptableObject references when S...
How to reproduce:1. Open the user attached project2. Open Addressables Groups window3. Build the bundles via Build -> New Build -... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce:1. Open the attached project "audioBug"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more
[Bolt] Creating new State Graph on new game object doesn't mark scene as...
Reproducible on: VS version: 1.7.3 Unity version: 2021.2.0b13 Platform: Win 10, macOS Big Sur and Ubuntu 20.04 Steps to Reproduce: C... Read more
[Bolt] Creating new State Graph on new game object doesn't mark scene as...
How to reproduce:1. Open the user's attached project "2021.2 Beta.zip"2. Load the "bug" Scene3. Click Window > Visual Scripting &... Read more
Addressables Build fails when GUISkin is part of the bundle and 'MonoScr...
How to reproduce:1. Open the attached project "Addressables.zip"2. Open Window>Asset Management>Addressables>Groups3. In th... Read more
[ProjectBrowser] double clicking on a folder in ActivityWindow - the ani...
How can we reproduce it using the example you attached1 Open attached project (or create new 3D project and create 2 empty folders)2... Read more
The Tilemap in the Game view is over-scaled and blurred when using Pixel...
How to reproduce:1. Open the attached project "Pixel Perfect Camera.zip"2. Open the Game view window (Window>General>Game) Exp... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce:1. Open the attached project "1347245.zip"2. In the Build Settings, change the build platform to Android3. Open Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used