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A text box moves to the side of a screen when selecting Add package from...
Reproduction steps:1. Create a new Unity project2. Open Package Manager3. Select Add button "+"4. Select Add Package from git URL fr... Read more
[Mobile] Unity China version projects crash when Unity Analytics is disa...
Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more
[UWP] Application.internetReachability gets the wrong values when built ...
Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more
[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more
UI Builder Background Color Transition Animation doesn't start from 0 Op...
How to reproduce:1. Open the user's attached project2. In the Project view, open Assets/UI/BugBackgroundColorTransition/BugBackgroun... Read more
Material Inspector of Sprite throws "Assertion failed" exceptions when S...
How to reproduce:1. Open the user's attached project2. Open scene AltasTest3. Make sure that Sprite Packer Mode is set to "Sprite At... Read more
BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...
How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more
Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used