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0
votes
Fixed

[HDRP] Physically Based Sky stops rendering if Light Override Mask is used

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 8.0.0 staging

Reproduction steps: 1) Open attached project scene "skies" 2) Select Red Volume gameobject 3) Notice sky is being rendered using HD... Read more

0
votes
By Design

Shadow map size calculation is broken

Graphics - General

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Aug 20, 2019

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Version/s: 2018.4

The documentation says that, for directional lights, the calculated resolution is clamped to 2K and then scaled in function of the Q... Read more

0
votes
Fixed

Building for a platform the first time modifies the "Always Included Sha...

Graphics - General

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps: 1. Create a New Project 2. Open "Project Settings" -> "Graphics" 3. Build a Standalone player 5. Notice that aft... Read more

0
votes
Fixed

Package Folders ending in '.Framework' are incorrectly handled and treat...

Asset - Database

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Oct 22, 2019

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Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (PluginImporterPackagesBug) 2. See that the contents of Packages/Framework Package ... Read more

0
votes
Fixed

[SpriteEditor] Zoom in/out Slider in "Secondary Textures" under Sprite E...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

In "Secondary Textures", Zoom in/out slider doesn't scale, and it's not visible. Steps to repro: 1. Create a new 2D Project. 2. Imp... Read more

0
votes
By Design

Pixelation slider is disabled and can't be adjusted in Sprite Editor window

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Sprites -> 'Asteroid Sprite' Sprite 3. Ope... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more

0
votes
Fixed

Input System package 'ArgumentOutOfRangeException' error is thrown when ...

Package: Input System

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Oct 21, 2019

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Version/s: preview - 0.2.10, preview.1 - 1.0.0

To reproduce: 1. Open attached project ("case_1192972.zip") 2. Enter the Play mode and press keyboard space button 3. Observe Consol... Read more

0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce: 1. Open an empty project 2. Switch platform to Android 3. Build and Run with "Build App Bundle" selected Expected res... Read more

0
votes
Won't Fix

Editor logs duplication of Sprite for material in the material's asset b...

Asset Bundles

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Jul 28, 2019

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Version/s: 2017.4, 2018.4, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Press Bundles -> Build 3. Inspect the Assets/Materials/Mat_1.mat reference Exp... Read more

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