Search Issue Tracker
Fixed in 1.2.8
Votes
0
Found in [Package]
1.1.0, 1.2.6, 1.3.0
Issue ID
1197426
Regression
Yes
[Timeline] Foot IK property has no affect on the animation when Timeline preview is played
Steps to reproduce:
1. Open the provided project "Foot IK Timeline preview.zip"
2. Select the "New Timeline" GameObject in the Hierarchy window
3. In the Timeline window select "New animation" Animation track
4. Press play to preview the animation
5. In the Inspector window check and uncheck Foot IK property while the animation is running
Expected results: Foot IK property affects the animation
Actual results: Foot IK property does not affect the animation when Timeline preview is played
Reproducible with: Timeline 1.1.0 (2019.3.0a8), Timeline 1.2.6 (2019.3.0b11), Timeline 1.3.0 (2020.1.0a13)
Not reproducible with: Timeline 1.1.0 (2019.2.13f1),Timeline 1.1.0 (2019.3.0a7)
Note: While in Play Mode, Foot IK property affects the animation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment