Search Issue Tracker
Fixed in 1.2.8
Votes
0
Found in [Package]
1.1.0, 1.2.6, 1.3.0
Issue ID
1197426
Regression
Yes
[Timeline] Foot IK property has no affect on the animation when Timeline preview is played
Steps to reproduce:
1. Open the provided project "Foot IK Timeline preview.zip"
2. Select the "New Timeline" GameObject in the Hierarchy window
3. In the Timeline window select "New animation" Animation track
4. Press play to preview the animation
5. In the Inspector window check and uncheck Foot IK property while the animation is running
Expected results: Foot IK property affects the animation
Actual results: Foot IK property does not affect the animation when Timeline preview is played
Reproducible with: Timeline 1.1.0 (2019.3.0a8), Timeline 1.2.6 (2019.3.0b11), Timeline 1.3.0 (2020.1.0a13)
Not reproducible with: Timeline 1.1.0 (2019.2.13f1),Timeline 1.1.0 (2019.3.0a7)
Note: While in Play Mode, Foot IK property affects the animation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment