Search Issue Tracker
Fixed in 1.2.8
Votes
0
Found in [Package]
1.1.0, 1.2.6, 1.3.0
Issue ID
1197426
Regression
Yes
[Timeline] Foot IK property has no affect on the animation when Timeline preview is played
Steps to reproduce:
1. Open the provided project "Foot IK Timeline preview.zip"
2. Select the "New Timeline" GameObject in the Hierarchy window
3. In the Timeline window select "New animation" Animation track
4. Press play to preview the animation
5. In the Inspector window check and uncheck Foot IK property while the animation is running
Expected results: Foot IK property affects the animation
Actual results: Foot IK property does not affect the animation when Timeline preview is played
Reproducible with: Timeline 1.1.0 (2019.3.0a8), Timeline 1.2.6 (2019.3.0b11), Timeline 1.3.0 (2020.1.0a13)
Not reproducible with: Timeline 1.1.0 (2019.2.13f1),Timeline 1.1.0 (2019.3.0a7)
Note: While in Play Mode, Foot IK property affects the animation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment