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[WebGL] Incompatible bundles warning is being immediately cleared out wh...
Reproduction steps:1. Open the attached project ("case_1243927-BundleWarningWebGL.zip")2. Switch build target to WebGL3. Open the re... Read more
[WebGL] Application throws an exception and/or shows incorrect values wh...
How to reproduce:1. Open user's attached "WebGL_Func.zip" project2. Enter Play Mode3. Notice that the uppermost value is "17.000" in... Read more
Typed text is added to the selected text when using InputField.OnValidat...
How to reproduce:1. Open the attached project's Scene labeled "scene"2. Enter the Play Mode3. In the Game View, type "100" in the Te... Read more
[Shader Graph] EndLayoutGroup: BeginLayoutGroup error on saving shader g...
EndLayoutGroup: BeginLayoutGroup error on saving shader graph using Save As. Steps to repro:1. Create a new HDRP template project.2.... Read more
[iOS] Building with Default Icon for the second time causes the Build to...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Import any PNG file ("pnggrad16rgb.png" in edits)4. Set the PN... Read more
[Procedural Graph] ObjectField does not update the name when referenced ...
Reproduction steps:1. Open attached project "ProceduralGraphRename"2. In Project window, open "GraphAsset" asset3. In Procedural gra... Read more
[Shader Graph] Horizontal scrollbar does not move to the right side in B...
Blackboard window Horizontal scrollbar does not move to the right side on clicking on Right Arrow. Steps to repro:1. Create a new HD... Read more
[Shaders][LiveLink] When a variant has an error, nothing is rendered in ...
STR:1. Create a new project2. Create a shader that uses shader_feature functionality.3. Make a compilation error in the shader for a... Read more
[Android][GLES] Setting blend shape weight on one object adjusts the val...
Repro steps:1. Open attached project2. Build and Run on Android3. Use the sliders to change the blendshape values Actual: From the s... Read more
Prefab Editing Environment does not use default volume settings resultin...
How to reproduce:1. Open user-submitted project (HDRPPrefabTest.zip)2. Open the EditScene - see that the PostProcess Volume exposure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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