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Linux Editor expands the most right layout panel to the left after being...
How to reproduce:1. Open a new project2. Switch the layout to "Tall"3. Close and reopen the newly created project4. Observe the diff... Read more
Realtime direct lighting is missing on dynamic objects under when using ...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneB3. In the Lighting window, set Lig... Read more
[Android] "Split APKs by target architecture (Experimental)" label is no...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Switch to the Android platform3. Go to Project Settings &... Read more
Unity Application Consent Window doesn't open when prompted
Reproduction steps:1. Open the attached project "1359110.zip"2. Go to Window > Unity Visual Search3. Press "Login With Unity" in ... Read more
Material isn't assigned back on Particle Trails when disabling and enabl...
Reproduction steps:1. Open the attached project "trail_sample.zip"2. Open the "SampleScene" Scene3. Select "Particle" GameObject fro... Read more
[Windows] Asemblies get locked when trying to recompile after opening an...
Steps to reproduce:1. Open attached project (1367358.zip)2. Click Test/Problematic Window menu item3. In opened window, click Browse... Read more
[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce:1. Open attached "package-cocktail.zip" Unity project2. Press "Retry" in the Unity Package Manager Error dialog E... Read more
NullReferenceException is thrown after adding Addressable Group Template...
Reproduction steps:1. Open the attached 'Project_Assets.zip' project2. Select the 'AddressableAssetsData/AddressableAssetSettings' a... Read more
NullReferenceException is thrown after adding Addressable Group Template...
Reproduction steps:1. Open the attached 'Project_Assets.zip' project2. Select the 'AddressableAssetsData/AddressableAssetSettings' a... Read more
Project runs in a background after building it
How to reproduce:1. Make sure you are using multiplay displays2. Create a new Unity project3. Move editor to a 2nd display4. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used