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Project window can be shrunk to the point it's unusable anymore
How to reproduce:1. Create a new project2. Remove Hierarchy tab3. Drag the right border of the Project window to shrink it Reproduci... Read more
[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
[Localization] Localized Property Variants reset world space UI's z posi...
Hot to reproduce:1. Open the attached "1358151" project2. Open the "Test" Scene3. Go to Window -> Asset Management -> Localiza... Read more
Unity Download Assistant uses the last install path
The Unity Download assistant pre-fills the Unity install folder path with the last path where a Unity editor was installed. This mea... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more
[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...
Gif showing the problem.https://imgur.com/W19AYv7.gif 1) Open the sample scene2) Generate lighting3) Goto lightmap debug scene mode ... Read more
Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce:1. Open project "CopyTexture_TextureArray_TextureQuality.zip"2. Open "Scene" Scene (Assets>Scene)3. Select "Text... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce:1. Open project "KeyCodes.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. Enter the Play Mode4.... Read more
[Android] Specific project crash on pthread_mutex_lock when building wit...
Reproduction steps:1. Open the user's attached project "Racing.zip"2. Build And Run on Android Expected result: Build works with no ... Read more
Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used