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HDRP: Unlit shader: plugging anything into the "vertex normal" input cau...
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754) Reproduces on Master (c8429fe28e) Repro steps: 1. Use a project with HDRP ... Read more
[macOS] Editor throws ProjectSettings.txt file is corrupt warning when s...
How to reproduce: 1. Start a new or existing project 2. Open console window Expected result: No warnings are thrown Actual result: ... Read more
[Android][2017.4] Editor doesn't update NDK's directory when using Edito...
Repro steps: 1. Open attached project and clear the NDK location in Preferences -> External Tools 2. Close and re-open the project 3... Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: ... Read more
[Preset] Select Preset window does not close automatically after saving ...
Select Preset window does not close automatically after saving Preset asset of any component. Steps to repro: 1. Create a new proje... Read more
[HDRP] Adding decal to the scene causes crash at ScheduleCullingAllGroups
Steps to reproduce: 1. Create new HDRP project 2. Create a new game object 3. Add Decal component Results: Editor crashes when Deca... Read more
Root Canvas scale is displayed incorrectly in Scene after disabling Canv...
How to reproduce: 1. Create new project 2. Add UI>Text to Scene 3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor 4... Read more
SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory
How to reproduce: 1. Open attached project ("PremiumRenderTextureSupport.zip") 2. Open SampleScene 3. Open Profiler and enter Play m... Read more
[Polybrush] "Scatter Prefabs" Brush places prefabs outside of the Brush ...
How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Open up a window for Polybrush (Tools>Polybrush>Polybrush ... Read more
Is Streamed Scene Asset label is truncated in AssetBundle Browser
How to reproduce: 1. Open the attached project (Case_118939.zip) 2. In Menu toolbar select Window -> AssetBundle Browser 3. In Asset... Read more
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