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Fixed in 8.0.0 (will be backported in 7.2.0)
Votes
0
Found in [Package]
7.1.3
Issue ID
1198339
Regression
Yes
[VFX] Binding explicitly a OnStop Event to the start of a Spawn Context makes it also trigger when OnPlay is sent.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note (fix version 8.0.0 (will be backported in 7.2.0)):
Fix landing in 8.0.0, will be backported to 7.2.0