Search Issue Tracker

0
votes
By Design

[LWRP] WaterTile.cs Camera.current null exception.

Graphics - General

-

Jul 10, 2018

-

Version:

SRP Repo: Issue #1541 What happened? In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the functio... Read more

0
votes
By Design

[LWRP+Shadergraph] Shader graphs with transparent surface type do not re...

Graphics - General

-

Jul 10, 2018

-

Version:

SRP Repo: Issue #1592 What happened? Custom shader (shader graph) with a master node's surface type set to transparent, set to a ma... Read more

0
votes
By Design

[LWRP] Normal map not applied in build when material is built on the fly

Graphics - General

-

Jul 10, 2018

-

Version:

SRP Repo: Issue #1601 What happened? Normal map of materials created on the fly shows up in the Editor but not in the build. Read more

0
votes
Duplicate

[LWRP] Shadow cascades double tris of scene

Graphics - General

-

Jul 10, 2018

-

Version:

SRP Repo: Issue #1607 What happened? When I use two Shadow cascades, the scene draws more than double of tris. Is this expected beh... Read more

0
votes
Duplicate

[LWRP] Objects are not dynamically batched when rendering shadows, resul...

Graphics - General

-

Jul 10, 2018

-

Version:

SRP Repo: Issue #1615 What happened? When rendering shadows, objects are not dynamically batched like they used to be using builtin... Read more

0
votes
Fixed

Android "AppBundle" setting stays active when the build system is change...

Deployment Management

-

Jul 10, 2018

-

Version: 2018.3.0a4

Android "AppBundle" setting stays active when the build system is changed from "Gradle" to "Internal" Steps to Repro: 1. Create a n... Read more

0
votes
Not Reproducible

[OSX] GUI errors thrown on switchign SDK

Facebook Gameroom

-

Jul 10, 2018

-

Version: 2018.2.0f2

-e: see title, function continues as normal though --no errors thrown on Windows editor -repro: --install osx editor with facebook ... Read more

0
votes
Postponed

[Prefabs] Unloading active scene throws SerializedObject destroyed errors

Scene Management

-

Jul 10, 2018

-

Version: 5.6.0b5

To reproduce: 1. Load two scenes into scene manager. 2. Open lighting settings window, make sure it is visible. 3. Make second scen... Read more

0
votes
Won't Fix

RGBA values aren't expressed the same way in Animation window vs color p...

Animation

-

Jul 04, 2018

-

Version: 2018.2.0b11

To reproduce: 1. Create a Sprite game object 2. Try changing its color (see that RGBA values are in range (0 - 255)) 3. Try animati... Read more

0
votes
Duplicate

Color eyedropper overlapping color picker

Editor - Other

-

Jul 10, 2018

-

Version: 2018.3.0a4

Color picker window is not opening for standard shader Steps to Repro: 1. Create a new project 2. Project window > right click 3. M... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.