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0
votes
Fixed

[Improved Prefabs] Attempt to open broken prefab cause an error message ...

Scene Management

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Oct 28, 2019

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Version/s: 2020.1.0a12

Steps: 1. Add empty GameObject to the scene 2. Make a prefab out of this GameObject 3. Delete info about GameObject in the prefab f... Read more

0
votes
Won't Fix

[VCS] Script files are treated as Imported Assets and the Inspector only...

Version Control

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Oct 28, 2019

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Version/s: 2020.1.0a9

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Script ... Read more

0
votes
Won't Fix

Terrain beyond base map distance becomes black in Editor after exiting P...

Terrain

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Sep 11, 2019

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Version/s: 2019.2, 2019.2.4f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "New Unity Project (3).zip" 2. Open "SampleScene" 3. Enter Play mode 4. Turn off... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

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Oct 28, 2019

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Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

1
votes
Duplicate

[Mobile] Incorrect symbols are allowed to be added in bundleID/Package Name

Deployment Management

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Oct 28, 2019

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Version/s: 2017.4.34f1, 2018.4.12f1

To reproduce: 1. Open any project 2. Switch platform to Android or to iOS 3. Go to Player Settings and edit Bundle Identifier (Packa... Read more

0
votes
Won't Fix

[iOS][Metal] Freeze when generating 40 000 objects in runtime

Metal

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Oct 19, 2019

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Version/s: 2019.2, 2019.3.0b7, 2020.1

How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Wait Actual result: Unity fre... Read more

0
votes
Postponed

[InputSystem] Cannot use InputTestFixture in a test script while using I...

Package: Input System

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Oct 23, 2019

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Version/s:

To reproduce: 1. Open the attached project Input System package is installed Expected: No errors are thrown Actual: Error is thrown... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

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Oct 28, 2019

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Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce: 1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene "" 2. In Hierarchy window, select... Read more

1
votes
Fixed

[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...

IL2CPP

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Oct 26, 2019

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Version/s: 2019.1, 2019.2.10f1, 2020.1

How to reproduce: 1. Build the "GC_Crash.zip" project for iOS 2. Build & Run the app to device via Xcode 3. Wait Actual result: Uni... Read more

5
votes
Fixed

[ScriptableBuildPipeline] Build time increases when building a scene wit...

Package: Scriptable BuildPipeline

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Oct 17, 2019

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Version/s: 1.5.1

How to reproduce: 1. Open the user attached project 2. Build a project via Test->Build button in a top menu bar 3. Check the elapsed... Read more

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