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[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...
Repro steps: 1. Create a shadergraph 2. Create a Parallax Occlusion Mapping node 3. Select the entry port for "steps" and type "Infi... Read more
[Shadergraph] Can't create multiple Boolean or Enum keywords
Repro steps: 1. Create a boolean keyword 2. Create another boolean keyword Expected results: two boolean keywords are created Actual... Read more
Scene view Camera's orientation can't be changed when pressing Scene Giz...
How to reproduce: 1. Open a new project 2. Select the Hand Tool or press "Q" on the keyboard 3. Press the center Gizmo in the Scene ... Read more
[FMOD] "Cannot create FMOD::Sound instance for clip" error thrown in the...
Repro steps: 1. Open attached project 2. Enter Play Mode Expected: No errors appear in the Console Actual: "Cannot create FMOD::Sou... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce: 1. Open the attached '1328336.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
[DSPGraph] Audio is not played ~60 seconds after compilation in Editor mode
Reproduction steps: 1. Open attached project 2. Open Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph examples/Play... Read more
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individua...
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individual Mode Waterfall animated tile has glitchy animation when p... Read more
[HDRP] Emission Input variables do not have any effect when animated
How to reproduce: 1. Open the attached "1328108_Repro" project 2. Open the "Test" Scene 3. Open the Animation window (Window->Animat... Read more
Physics2D settings is missing the Open Reference icon in the Project Set...
Steps to reproduce: 1. Download a Unity Editor from the Hub 2. Download and open the project "Test.zip" 3. Open Project Settings (Ed... Read more
[SafeArea] When device is held in Portrait, app is running in Portrait U...
How to reproduce: 1. Open the attached project 2. Make sure Resolution and Presentation settings have 2.1 Fullscreen disabled ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type