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Editor crashes when using layered animation controller with OffsetPtr<in...
How to reproduce: 1. Download and open attached "case_1038352-Repro" project 2. Load scene "Development" Expected result: Editor do... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce: 1. Open user attached project 2. Build and run on an Android device with Mali GPU 3. Observe that memory capacit... Read more
[Shadergraph] Node values change on mouse hover after double clicking th...
How to reproduce: 1. Create a new LWRP project 2. Install Shadergraph through the package manager 3. Create a new Shadergraph and op... Read more
[ProBuilder] UV Editor Autostitch paints the material black when using m...
To reproduce: 1. Open any project along with ProBuilder 2. Open ProBuilder's UV Editor (Tools>Probuidler>Editors>Open UV Editor) 3. ... Read more
[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures 2. Select... Read more
[ProBuilder] UV editor Fill Mode cannot change selected faces when selec...
To reproduce: 1. Open my attached project "test", SampleScene 2. Open ProBuilde and it's UV Editor 3. In Game View, select Cube Game... Read more
[OSX] Assembly reload is always locked
Reported on slack: https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro St... Read more
[ProBuilder] ProBuilder Debug Window shows the increase of Line Length a...
To reproduce: 1. Open any project with ProBuilder 2. Open ProBuilder Debug Window (Tools>Probuidler>Debug> ProBuilder Debug Window)... Read more
Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday. The... Read more
[ProBuilder] Vertex Color Editor cursor gizmo freezes when cursor is hov...
To reproduce: 1. Open any project along with ProBuilder 2. Have ProBuilder shape in scene 3. Open ProBuilder's Vertex Color Editor (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic