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0
votes
Won't Fix

[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded

Universal Windows Platform

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May 29, 2018

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Version: 2017.2.0f3

Steps to reproduce: 1. Download 1043579_repro.zip 2. Switch platform to UWP 3. Build scene "MediaPlayback" 4. Open Visual Studio sol... Read more

4
votes
Not Reproducible

[LWRP] All Meshes Invisible in Android Build LWRP

VR

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Jul 10, 2018

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Version:

SRP Repo: Issue #1316 All Meshes Invisible in Android Build LWRP I can't for the life of me get any meshes to render at all in my ... Read more

1
votes
Active

[LWRP] Hololens Deploy Exceptions

Graphics - General

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Jul 10, 2018

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Version:

I have no trouble deploying on my Hololens except when I use the Lightweight Render Pipeline. When I deploy to a Hololens with the L... Read more

0
votes
By Design

[LWRP] Multiple Cameras causes Post-Processing disappearing

Graphics - General

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Jul 10, 2018

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Version:

SRP Repo: Issue #1356 Setup a scene like a following: 1st Camera Depth: -1 Post-Process Layer 2nd Camera Depth: 0 Clear: Depth On... Read more

0
votes
Fixed

[LWRP] A problem with using multiple camera and setting Viewport Rect.

Graphics - General

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Jul 10, 2018

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Version:

SRP Repo: Issue #1454 When using multiple camera and setting Viewport Rect, this problem will occur. Setup a scene like a followin... Read more

0
votes
By Design

[LWRP] Only first pass gets rendered when using multi-pass shaders

Graphics - General

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Jul 10, 2018

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Version:

SRP Repo: Issue #1469 I'm currently porting over shaders from a project which uses a multipass shader. However, only the first pas... Read more

0
votes
Active

[LWRP] Hololens - With shadows enabled, the scene is flipped and follows...

Graphics - General

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Jul 10, 2018

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Version:

SRP Repo: Issue #1498 We're developing for Hololens on Unity 2018.1.0f2, LWRP 1.1.10-preview. (We had the same issue making some tr... Read more

2
votes
Duplicate

Crash on RtlEnterCriticalSection when recompiling in a scene with custom...

Scene Management

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Jul 08, 2018

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Version: 2018.2.0x

How to reproduce: 1. Open the attached "1058104_repro.zip" project 2. While the scripts are compiling, open "Game" scene 3. Wait for... Read more

0
votes
Fixed

[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite...

2D

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Jul 09, 2018

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Version: 2017.2.0p2

Steps to reproduce: 1. Open user OC attached project 2. Switch platform to Android 3. Select "HowToPlay" sprite atlas 4. Click on "... Read more

0
votes
Won't Fix

Breakpoint in a script is never reached after creating symbolic link bet...

CodeEditors

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Jun 28, 2018

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Version: 2018.2.0b10

Reproduction steps: 1. Create a new project "U1" 2. Add a new C# script "test" to "U1" project in "Assets\testcode" folder 3. Create... Read more

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