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1
votes
Fixed

Touch.Radius is always 0 when using Windows touch screen

Windows

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.2.2f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How To Reproduce: 1. Open the "SampleScene" in the attached "TouchSizeTest.zip" Project on a Windows device with a touch screen 2. E... Read more

0
votes
Fixed

[ProBuilder] IndexOutOfRangeException thrown when clicked on Subdivide O...

Package: Probuilder

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Jan 24, 2019

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Version/s: 4.0.2

Creating a shape and clicking on "Subdivide Object" from ProBuilder Window more than 5 times, throws IndexOutOfRangeException Note:... Read more

0
votes
Duplicate

[Incremental GC] Crash after enabling Incremental GC in Editor and tryin...

Scripting

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Jan 22, 2019

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Version/s: 2019.2.0a2, 2019.2.0a3

How to reproduce: 1. Open "CrashGC" project 2. Go to Player Settings --> Enable "Incremental GC" 3. Expand "Scripting Backend" set... Read more

0
votes
Won't Fix

Custom Lightweight Shaders are broken in the build

LW RP

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Jan 22, 2019

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Version/s: 2018.3.1f1

How to reproduce: 1. Open attached Unity project 2. Build and run game Expected result: Shaders are not broken and Canyon is visib... Read more

0
votes
Fixed

There is no plugin for TMPro for Linux

Package: TextMeshPro

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Jan 22, 2019

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Version/s: 1.2.2 ~ 1.3.0

To reproduce: 1) Create new project 2) Go to "Window -> TextMeshPro -> Font Asset Creator" 3) Either close both windows or try gene... Read more

0
votes
Fixed

[iOS] GraphicsPerf Particles Collision scene memory regression

Visual Effects - Legacy

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Jan 21, 2019

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Version/s: 2018.2.1f1

To reproduce: 1. Clone this repo: https://github.com/cinight/GraphicsPerf or use project attached by QA 2. Switch platform to iOS 3... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene 2. In the Hierarchy panel, make sure that Directio... Read more

0
votes
Won't Fix

Editor crashes when setting ulong.MaxValue to RectTransform.anchorMax

uGUI

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_1119918_anchorMax.zip" 2. Open "TestMainScene" scene 3. Enter Play mode Expected r... Read more

0
votes
Fixed

Inspector breaks and throws NullReferenceException after editing any Scr...

Scene Management

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Jan 18, 2019

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Version/s: 2018.3.0b8, 2018.3.2f1

How to reproduce: 1. Open the attached "ProtoJump.zip" project 2. Double click on "Speedy" prefab in the Prefab folder to enter Pref... Read more

0
votes
Fixed

Object picker cannot be used to assign missing script when having missin...

Inspector Framework

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Jan 16, 2019

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Version/s: 2019.1.0a13, 2019.1.0a15, 2019.2.0a1

To reproduce: 1. Open any project 2. Create a script and add it to GameObject 3. Close the project 4. Move the created script outsid... Read more

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