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0
votes
Fixed

[Editor building to Android] Unity hangs while building GVR SDK to a dev...

Mobile

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Dec 20, 2018

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Version/s: 2018.3.0f2

Repro steps: 1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases 2. Create a new project, import the unit... Read more

0
votes
Fixed

[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...

Asset - Database

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Jan 28, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "metaConflictTest.zip" project 2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaH... Read more

0
votes
Fixed

Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...

Cloud Diagnostics

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Jan 29, 2019

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Version/s: 2019.1

On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more

0
votes
Won't Fix

RectTransform Anchor Mode returns wrong results when "Undo" is used

uGUI

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project (scenefile.zip) 2. Open the scene "UnityScrollbarBug" 3. In the scene heirarchy, select t... Read more

0
votes
Fixed

UI Elements Context Menu paste makes the internal state of a TextField c...

UI Toolkit

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Jan 24, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1

To reproduce: 1. Open attached project (Replicate context menu bug.zip) 2. Click Replicate> Context Menu Bug 3. Use Context Menu to ... Read more

0
votes
Fixed

NullReferenceException is thrown when applying Import Settings changes t...

Asset - Importers

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open tester-attached project (MultipleFonts) 2. Select both fonts in the Project window 3. Adjust some Import S... Read more

0
votes
Postponed

[LWRP] Shadow map bake does not respect material's Receive Shadows property

Package: Scriptable Render Pipeline Lightweight

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Jan 28, 2019

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Version/s: 5.2.3

To reproduce: 1. Open user's attached project "shadowcaster.zip" 2. Observe the the shadows being cast on a plane which has it's mat... Read more

0
votes
Postponed

[Enlighten] Ambient probe computed by the baking process overwrites the ...

Progressive Lightmapper

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Feb 14, 2017

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Version/s: 2019.1, 2021.2

In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more

0
votes
By Design

Empty scene contains unnecessary resources.assets.resS file when built t...

Build Pipeline

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Oct 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b7, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more

0
votes
By Design

Particle system behavior changes when it is rotated or scaled in negativ...

Visual Effects - Legacy

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Dec 28, 2018

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached scene ("case_1113271-Particle_bugs.zip") 2. Open the repro scene ("SampleScene") 3. Inspect t... Read more

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