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0
votes
Active

"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...

Package: Input System

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Dec 06, 2023

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more

0
votes
Fixed

Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...

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Dec 06, 2023

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Version/s: 2023.2.4f1, 2023.3.0a18

Reproduction steps: 1. Create a new project 2. Import the attached .unitypackage “ReproPackage” Expected result: The package is... Read more

1
votes
Won't Fix

[Feature Request] Minimum Package Manager sidebar width feels too wide w...

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Dec 06, 2023

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Version/s: 2023.3.0a1

Steps to reproduce: # Open the Package Manager (Window>Package Manager) # Drag the sidebar to its minimum size Desired result... Read more

0
votes
Won't Fix

AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a17

Reproduction steps: 1. Open the attached "ReproProj.zip" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Open the Addres... Read more

0
votes
Won't Fix

“Leak Detected : Persistent allocates 4 individual allocations.” is logg...

Package: Entity Component System (ECS)

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Dec 06, 2023

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Version/s: 1.0.16 (Patch 4)

How to reproduce: 1. Open the “EntitiesLeakIssue“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the Console Expec... Read more

6
votes
Won't Fix

The construction of a specific class breaks the binding Bool references ...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: 1. Open the “Procedural Map Test“ project 2. Open the “SampleScene“ 3. Open the “Assets > WFC Tests > MyGrid.a... Read more

0
votes
Active

The GameObject with a Hinge Joint Component does not return to the initi...

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Dec 06, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17, 6000.0.0b11

How to reproduce: 1. Open the “HingeJointBugReport“ project 2. Open the “SampleScene“ 3. Open the “Cube“ GameObject in the Inspec... Read more

0
votes
In Progress

Crash on block_remove when a scene is opened in a specific project

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.1f1, 2023.3.0a16, 6000.0.0b11

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected ... Read more

1
votes
Active

In Play Mode, an extra Sync Call is made every frame when a GameObject h...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.0.0b11

How to reproduce: # Open the “Repro.zip“ project # Open the “New Scene“ # Select the “Physics (2D)“ performance counter # Ente... Read more

0
votes
Active

[Entities Graphics] Size of the Content Update generated folder increase...

Package: Entity Component System (ECS)

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Dec 06, 2023

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Version/s: 1.2.X, 2024.1.0a1

Reproduction steps: 1. Open the attached “EntitiesGraphicsBug.zip“ project 2. Press the Content Update selection from the menu Ass... Read more

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