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By Design
Votes
0
Found in
2017.1.0b10
Issue ID
922550
Regression
No
Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds property
Steps to reproduce:
1. Open QA attached "SkinnedMeshRendererTest.zip" project
2. Select Cube in hierarchy
3. In the Skinned Mesh Renderer component observe there already being changes made
4. If you try to change any values they will reset to defaults
Expected result: Inputted Bounds values stay and can be applied
Actual result: Inputted Bounds values get discarded as soon as you leave the focus from the field
Reproduced on: 2017.2.0a4, 2017.1.0b10, 5.6.2f1, 5.5.4p1
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Resolution Note (2018.3.X):
When using a skinnedmeshrenderer with cloth, the renderer takes it's bounds from the cloth as the cloth bounds change when the physics is running, so that's by design. However, whatever is setting the bounds to NaN IS a bug. Could the user possibly supply a repro that shows the bounds being set to NaN's please? :)