Search Issue Tracker
By Design
Votes
0
Found in
5.6.1p3
Issue ID
922605
Regression
No
[VR]Standalone build closes if a VR enabled project is opened
Steps to reproduce:
1. Create a new project
2. Enable VR in player settings
3. Build for Standalone
4. Close the editor
5. Run the build
6. Open the project again
Expected result: build continues running
Actual result: build closes without stacktrace
Reproduced on 5.4.5p1, 5.5.3p1, 5.6.1p3, 2017.1.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Add comment