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[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null

iOS

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Aug 04, 2017

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Version: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. Build it for iOS with "a" scene included 3. Run it on device and press "Allow" when ... Read more

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Animator.Update(0) fires events

Animation

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Aug 04, 2017

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Version: 2017.1.0p2

Steps to reproduce: 1. Open user attached project 2. Load TestScene.unity 3. Press spacebar to trigger an animation 4. Observe tha... Read more

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NetworkTransport.SendMulticast causes Unity to crash

Networking

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Aug 04, 2017

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Version: 5.6.1f1

How to reproduce: 1. Open attached project 2. Open the "Example" scene 3. Build & Run the project 4. Enter Play mode and select "Lan... Read more

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UNETWeaver causes NullReferenceException when a generic class inheriting...

Networking

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Aug 04, 2017

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Version: 2017.1.0p2

How to reproduce: 1. Open the "NetworkError" project 2. Open the NetworkMessage script, it generates an error (screenshot attached) ... Read more

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[Mac] Creating a Ragdoll sometimes crashes the Editor

Editor - Other

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Aug 05, 2017

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Version: 2017.1.0f3

Reproduction steps: 1. Open "MinimalRepro.zip" 2. Open "SoldierFreeScene" Scene 3. "GameObject" -> "3D Object" -> "Ragdoll..." 4. S... Read more

0
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Not Reproducible

NPOT Textures cause Clean Builds to fail without warning

Graphics - General

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Aug 05, 2017

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Version: 2017.1.0p2

How to reproduce: 1. Open the attached project (notice the textures are rendered correctly) 2. Close the project and delete the Libr... Read more

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Prefabs update causes Unity to freeze

Asset and Scene Management

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Aug 06, 2017

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Version: 2017.1.0f3

How to reproduce: 1. Open the attached project 2. Open the "Nested" scene 3. Add any component to Assets/NestedHierarchy/Tile prefab... Read more

0
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NetworkBehaviour.OnStartClient is not called for non-player objects when...

Networking

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Aug 06, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch a build instance 4. Set it as Server... Read more

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[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

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Aug 06, 2017

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Version: 2017.1.0f3

Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more

0
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[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...

iOS

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Aug 07, 2017

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Version: 5.6.3f1

To reproduce: 1. Open project attached by the user 2. Build it for iOS and run on iPhone 5 3. While the app is running, open Control... Read more

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