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Tilemap.SetTile() does not change the tiles when called from Update() in...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more
Touch.rawPosition always returns (0,0) when clicking or dragging anywher...
Reproduction steps: 1. Open the attached “TouchBug.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Gam... Read more
Custom Shader Material is pink when the project is built for the WebGL p...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more
Single particles in the Particle System randomly scale out when the simu...
Reproduction steps: 1. Create a project with any template and open it 2. Import "fireParticles.unitypackage" to the project 3. Ad... Read more
[Android] WebCamTexture feed is black when using it on an older OS versi...
Reproduction steps: 1. Open the user’s attached “WebCamTextureTest” project 2. Build and run the Player (File > Build And Run) 3.... Read more
[Android][UaaL] Custom Frame Layout causes Unity to render over native A...
Reproduction steps: 1. Download the attached project "uaal-example_CustomerPatch" 2. Open Android Studio and load the “uaal-exam... Read more
ReadPixels() uses different Y positions when built with Vulkan
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce: 1. Open the attached project 2. Make sure the “Strict shader variant matching” is enabled in the Project Setting... Read more
Transparent GameObjects are not visible behind other transparent GameObj...
How to reproduce: # Open the “Transparency.zip“ project # Open the “OutdoorsScene“ # Select the “TransparentFront“ material (As... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present