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0
votes
Fixed

Tilemap.SetTile() does not change the tiles when called from Update() in...

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Dec 06, 2023

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Version/s: 2022.3.14f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more

0
votes
Active

Touch.rawPosition always returns (0,0) when clicking or dragging anywher...

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Dec 06, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.0f1, 2023.3.0a15, 6000.0.0b11

Reproduction steps: 1. Open the attached “TouchBug.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Gam... Read more

0
votes
By Design

Custom Shader Material is pink when the project is built for the WebGL p...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more

0
votes
Fixed

Single particles in the Particle System randomly scale out when the simu...

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Dec 06, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps: 1. Create a project with any template and open it 2. Import "fireParticles.unitypackage" to the project 3. Ad... Read more

6
votes
Fixed

[Android] WebCamTexture feed is black when using it on an older OS versi...

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Dec 06, 2023

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Version/s: 2022.3.15f1

Reproduction steps: 1. Open the user’s attached “WebCamTextureTest” project 2. Build and run the Player (File > Build And Run) 3.... Read more

0
votes
Duplicate

[Android][UaaL] Custom Frame Layout causes Unity to render over native A...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Download the attached project "uaal-example_CustomerPatch" 2. Open Android Studio and load the “uaal-exam... Read more

5
votes
In Progress

ReadPixels() uses different Y positions when built with Vulkan

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more

3
votes
Active

Shader is missing when "Strict shader variant matching" is enabled in th...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11

How to reproduce: 1. Open the attached project 2. Make sure the “Strict shader variant matching” is enabled in the Project Setting... Read more

0
votes
By Design

Transparent GameObjects are not visible behind other transparent GameObj...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: # Open the “Transparency.zip“ project # Open the “OutdoorsScene“ # Select the “TransparentFront“ material (As... Read more

0
votes
Active

"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...

Package: Input System

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Dec 06, 2023

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more

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