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"EntityQueryDescValidationExceptionError" is being thrown when creating ...
How to reproduce: 1. Open the “DuplicateComponentBug.zip” project 2. Wait for all background tasks to complete 3. Enter Play Mode... Read more
OnAudioFilterRead not working as expected for generator scripts
*Steps to reproduce* # Open the project contained in the attached archive _oafr-tests.zip_ # Open the scene _oafr-test_ # Enter p... Read more
Rigidbody interpolation is performed after the next frame's FixedUpdate(...
How to reproduce: 1. Open the attached “rb_interpolation_issue” project 2. Open the SampleScene and enter Play Mode 3. Observe the C... Read more
Texture importer's Asset PostProcessors text is out of the text box
How to reproduce: 1. Select any Texture 2D asset in a project 2. Observe it's Asset PostProcessors value, when resizing the inspec... Read more
[IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Ensure IL2CPP is chosen as the Scripting Backend 3. Build th... Read more
[Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMO...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Install the Android Logcat package from the Package Manager 3.... Read more
"Object reference not set to an instance of an object" is thrown when de...
How to reproduce: 1. Open the “VolumeStackException“ project 2. Open the “Scene/Bootstrap“ scene 3. Enter Play Mode 4. In the Game v... Read more
Crash on GameObject::QueryComponentByType when opening a project
Reproduction steps: 1. Open project “save test.zip” 2. Observe the crash Reproducible with: 2022.2.0a13, 2022.3.15f1, 2023.2.4f... Read more
[Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on...
We are experiencing a random crash while making iOS/Android builds on macOS machines. The machines are running multiple builds simul... Read more
Crash on MTLGetEnvCase<MTLErrorModeType> when opening a specific prpject
Reproduction steps: 1. Open the attached project “CrashRepro” Expected result: The project opens Actual result: The Editor cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3