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By Design
By Design in 6000.5.X
Votes
0
Found in
6000.0.57f1
6000.3.7f1
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133955
Regression
No
Shader Graph validation errors are not pointing to the right implementation
How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> URP -> Unlit Shader Graph
3. Open the Shader Graph, Create Node -> Terrain Texture
4. Observe the validation error
Expected results: The validation error prompts to "TerrainLit" ShaderGraph
Actual results: The validation error says that the Node can't be used in the Unlit ShaderGraph
Reproducible with: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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Resolution Note:
The validation error communicates which sub target / material workflow that the node is not supported by.
Resolution Note (6000.5.X):
The validation error communicates which sub target / material workflow that the node is not supported by.