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Votes

0

Found in

5.6.1f1

Issue ID

921666

Regression

No

Crash on GameObject::WillDestroyGameObject after Destroy() and Application.LoadLevel() methods

Scripting

-

-

Priority: 4Not yet prioritized for a release

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Severity: 1Crash or major loss of functionality

How to reproduce:
1. Open attached Unity project "Sergio_Almodovar.zip"
2. Build game
3. Play the game
4. Collide with an enemy (white ball)

Expected result: After players collision with an enemy and destroying player scene reloads without crash.
Actual result: Game crashes after destroying players object and loading level.

Reproducible with: 2017.2.0a3, 2017.1.0b9, 5.6.1p4, 5.5.4f1

Notes:
* In 5.5.4f1 version crash occurs after pressing "Start" in the game.
* Destroy() and Application.LoadLevel() methods located in Assets --> Scripts --> Movement.cs script.

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