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0
votes
By Design

[Mac only] Input uv coordinates do not quite match the center of the scr...

MacOS

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Jan 21, 2019

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Version/s: 2017.3.0b1, 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Change the Game view size (see the Case608300.gif attached)... Read more

0
votes
Fixed

Crash in GenerateParticleGeometry when a Particle System with Sprites Te...

Visual Effects - Legacy

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Jan 22, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Particle System 3. Set the 'Start Lifetime' parameter to 'Infinite' ... Read more

0
votes
Fixed

MissingReferenceException and broken GUI after enter/exit Play mode with...

Scripting

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Jan 22, 2019

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Version/s: 2018.3.0a4, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "Test.zip" project or create a new one 2. In the Menu bar, select "Edit/ Project Settings..."... Read more

0
votes
Fixed

Tilemap brush raycast is offset to a single line when tilemap is rotated

2D

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Jan 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Import user's attached assets to an empty project ("Assets.zip") 2. Open "Sample Scene" 3. In Inspector windo... Read more

0
votes
Fixed

[Particle Jobs] Triggering a recompile while a particle job is running c...

Visual Effects - Legacy

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Jan 21, 2019

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Version/s: 2019.1.0a15

Repro steps: 1. Open SampleScene from the attached project 2. Press Play 3. In Scripts, reimport the ParticleJob script 4. Unity cra... Read more

0
votes
Fixed

Height of the Terrain is calculated without using Y position of the Game...

Terrain

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Jan 20, 2019

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Version/s: 2019.1.0a9, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_1118605_TerrainHeight" 2. Open "SampleScene" scene 3. Select Terrain GameObject in ... Read more

0
votes
Fixed

System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes

Mono

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Jan 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project 2. Open the "Bug" scene 3. Enter Play mode E... Read more

0
votes
Not Reproducible

Crash on UnityScene::AddRootToScene when assigning mesh to a Mesh Filter...

Scene Management

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Dec 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "ExampleScene.unity" scene Actual result: Unity crashes. Reproducible w... Read more

0
votes
By Design

Width and Height values in Rect Transform components change when GetComp...

Package: TextMeshPro

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Jan 18, 2019

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Version/s:

How to reproduce: 1. Open attached Unity project 2. Load SampleScene scene 3. Select Canvas --> Text game object 4. Look at Rect Tra... Read more

2
votes
Duplicate

Crash on CollectObjectHierarchyWithHideFlagFilter when saving prefab aft...

Scene Management

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Dec 31, 2018

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Version/s: 2018.3.0b10, 2018.3.0f2

How to reproduce: 1. Open the attached project 2. Open the Prefab view of "Ybot Variant" prefab 3 Add Capsule GameObject into the p... Read more

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