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Crash on UnityScene::AddRootToScene when assigning mesh to a Mesh Filter...
How to reproduce: 1. Open the attached project 2. Open the "ExampleScene.unity" scene Actual result: Unity crashes. Reproducible w... Read more
Width and Height values in Rect Transform components change when GetComp...
How to reproduce: 1. Open attached Unity project 2. Load SampleScene scene 3. Select Canvas --> Text game object 4. Look at Rect Tra... Read more
Crash on CollectObjectHierarchyWithHideFlagFilter when saving prefab aft...
How to reproduce: 1. Open the attached project 2. Open the Prefab view of "Ybot Variant" prefab 3 Add Capsule GameObject into the p... Read more
GameObjects with Colliders go through terrain collider when the velocity...
Steps to reproduce: 1. Open "case_1118715" 2. Press Play 3. Press the button in the top left corner of the Game Window Expected res... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce: 1. Create a new project 2. Click on any Scene object, go to Inspector -> Add Component 3. Type any text Expected... Read more
Bezier Curve Instances of prefabs do not show changes in the scene when ...
Steps to reproduce: 1. Open "case_1118349" 2. Go to Project window Assets->Prefabs 3. Select BezCurve and in the Inspector Open Pref... Read more
[Android][IL2CPP] takes 10x longer time linking ARMv7 vs ARM64
Steps: 1. Download attached file ("arm-test.zip") 2. Open "run_test.sh" and change the directories of UnityApp, PlaybackEngines, And... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce: 1. Create a new project 2. Switch to Lumin platform 3. Enable VR 4. Enter Playmode Reproduced on 2019.1.0a13*, ... Read more
[Mac] UI Image Size remains static after changing the Image's Sprite and...
How to reproduce: 1. Open the user-submitted project ("ImageBug.zip") 2. Open the "Canvas" prefab and change the "Image" object's sp... Read more
[Android][Adreno] Shader compiler emits wrong code when using "sign" int...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the pink cube Expected result: Shader compiler should n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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