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OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...
How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more
AsyncGPUReadback.Request never releases unused allocated memory
Steps to reproduce:1. Open the attached project (case_1234193.zip)2. Open Task Manager (Ctrl+Shift+Esc on Windows) or Activity Monit... Read more
Profile Analyzer 'Top 10 Markers' depth filter text displays '-1' when R...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[HDRP] Before Rendering injection point is one frame behind the BeginFra...
How to reproduce:1. Open the "1234300 repro" project2. Open the "SampleScene" located in Assets/Scenes folder3. Make sure that the S... Read more
[Input System] Virtual Mouse and system mouse position is desynchronized
Steps to reproduce:1. Open the attached project (case_1234316.zip)2. Connect any Gamepad3. Enter Play Mode4. Move the cursor using t... Read more
Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more
[SRP] Crash in CullCastersCommon after assigning a script with specific ...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Make sure that you have an active Game view instance in the E... Read more
[Profile Analyzer] Additional frames can be drag-selected outside of the...
Reproduction steps:1. Open attached project "ProfAnalyze2020.2.zip"2. In Profile Analyzer window, load "cap1.pdata"3. Select frames ... Read more
Acute shadow acne when using two overlapping spotlights
Steps to reproduce: 1. Open the attached project2. If required, bake the scene3. Observe the acute shadow acne on the ceiling of the... Read more
[Collab] Collab Tab in Project Settings doesn't update its State until r...
Enabling Collab from Collab toolbar doesn't reflect changes in the Project Settings Collab Tab until it is reopened.Refer to the att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant