Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a14
2020.1.0b5
2020.2
Issue ID
1234356
Regression
Yes
[Collab] Collab Tab in Project Settings doesn't update its State until reopened when Collab is enabled from Collab Window
Enabling Collab from Collab toolbar doesn't reflect changes in the Project Settings Collab Tab until it is reopened.
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Edit > Project Settings > Services > Collaborate > Set Organization > Create Project ID
3. Window > Collaborate > "Start Collab"
Actual Result:
Collab Tab remains in "OFF" state even though Collab is enabled.
Expected Result:
Collab Tab should update to "ON" state as soon as Collab is enabled
Occurring on:
2020.2.0a5, 2020.2.0a1, 2020.1.0b5, 2020.1.0b1, 2020.1.0a14
Working Fine on:
2020.1.0a13, 2019.3.8f1
Note:
The integration of the Services Window with the Project Settings Window in 2020.1.0a14 might have caused the issue.
Environment:
Windows 10 and macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment