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[SpriteShape] EditSpline events are processed outside the Scene View
Steps to reproduce: 1. Open any Unity project 2. Ensure that the 2D SpriteShape package is installed 3. Create a new sprite sha... Read more
Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...
How to reproduce: 1. Open any project 2. Open Tile Palette 3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard ov... Read more
[IL2CPP][Android][iOS] Player crash when System.IO.Directory.GetFiles is...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Build and Run the “Scenes/SampleScene” scene Expected result: ... Read more
[macOS] Resetting size of the Tile Palette Brush Pick overlay expands th...
How to reproduce: 1. Open any project 2. Open Tile Palette Window 3. Toggle Tile Palette Brush Pick overlay 4. Expand the overla... Read more
InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...
Reproduction steps: 1. Open the attached project “AddressablesBatchLoadBug” 2. Enter Play mode Expected result: There are no er... Read more
[Win11] Tile Palette Clipboard does not reset size when Expanded
How to reproduce: 1. Open any project 2. Open Tile Palette 3. Toggle Tile Palette Brush Pick and Tile Palette Clipboard overlays ... Read more
[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...
Reproduction steps: 1. Create a new Project and open it 2. Open the Edit > Project Settings > Player Window 3. Under “Other Setti... Read more
[iOS] Crash when using ComputeSafeArea in UnityView.mm
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the crash Repro... Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps: 1. Open the attached “Test.zip“ project 2. Open “SampleScene” scene 3. Delete “Tilemap” GameObject and undo the ... Read more
Localization scene control disappears when switching from simulator to g...
# Open any project with localization package and active locale # Click run and go to game view, switch to simulator(notice the loc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects