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[WASM] downgrade startup logging from 'error'
-e: when starting WASM build several lines about it are logged in the error category while they are just informal and should look le... Read more
[WASM] profiler doesn't work with Firefox
-e: see title--works in Canary59, tested and broken in FF53 and FF55 -repro:--open attached project--enable wasm, dev build & au... Read more
Unity crashes after entering play mode a few times while a PS4 DualShock...
Repro Steps: 1. Open provided project2. Open the scene "Stage1"3. Enter play mode4. Stop play mode as soon as something's rendered (... Read more
[Android] Mali-400 MP GPU fails to compile shader which gives pixelated ...
Steps to reproduce: 1) Download attached project 'BasicHexTest.zip' and open in Unity2) Build and Run 'HexTestScene' on a deviceNote... Read more
[Importers] Fatal Error when importing large assets and the system has r...
TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and th... Read more
[iOS | Cardboard] Linker error when GoogleVR package is in the project
iOS Linker error when GoogleVR package is in the project 1) Download the attached project2) Open the empty scene 'Scene' and build t... Read more
[Android] Render scale changes make the screen blink
When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more
[SPS | Android] Mirror Mode makes scene go blank when Single-Pass Stereo...
Mirror mode is supposed to make both eye views show the same image, but if it is used in conjunction with Single-Pass Stereo it make... Read more
Public variable cannot be updated during playmode if script is attached ...
How to reproduce:1. Open "StateMachineBehaviour Problem" project2. Open the Animator window and open "animator test" animation contr... Read more
[WebGL] Build causes javascript exception: abort(-1) at jsStackTrace (Bu...
To reproduce:1) Open attached project (SolarSystemSimulation)2) Build, but NOT run, for WebGL3) Upload it to server4) Open the page ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used