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Rect Transform is rotated very fast when using Rotate tool in Blueprint ...
Reproduction steps: 1. Open the attached project “FastRotate” 2. Select the Rotate tool by clicking on the button in Scene view or p... Read more
[InputSystem] Assertion Error (binding resolution) when Destroying and I...
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Go to Build Settings and enable Development Build 3. Build and Run... Read more
[Android] AndroidJavaProxy call from Java to C# fails when any string pa...
Reproduction steps: 1. Open the attached project "AndroidJavaProxyNullString" 2. Build And Run on an Android device Expected re... Read more
[Oculus][Android] Unable to connect Profiler to a device when built with...
Reproduction steps: 1. Open the attached project "OculusGLES3RenderingBugs" 2. Open Build Settings Edit > Build Settings 3. Tick ... Read more
[Entities Hierarchy] ArgumentException errors appear when using custom w...
How to reproduce: 1. Download and open the attached project 2. Open the "Rgrosse" scene 3. Enter "Play" mode 4. Open the Entitie... Read more
Crash on scripting_array_length when selecting a GameObject from the Hie...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Example2“ scene 3. Click the “A*” GameObject 4. Observe th... Read more
Changing AdditionalFile of Code Generator does not immediatelly trigger ...
Reproduction steps: 1. Open the attached project “UITKProject” 2. Double-click on the “Assets/mainui.uxml” file to open the UI Bui... Read more
[Animation] Multi-edit constrained proportions Scale in Animation window...
Steps to reproduce: 1. Open attached project "rqa-project-magicpotion.zip" and scene "Main Room" 2. In Hierarchy window, select "C... Read more
Uninitialized background Render Texture artifacts on Android Build
Steps to reproduce: 1. Open attached project "rqa-project-magicpotion.zip" and scene "CauldronLayout" 2. In Build Settings window,... Read more
CinemachineVirtualCamera overrides the Physical Camera toggle on the Mai...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/OutdoorsScene.unity” scene 3. Select the Main... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects