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Terrain shaders aren't loaded in 2021.3 builds and above when loading as...
How to reproduce: # Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m... Read more
[Hub] Unity Hub tray icon is blurred
Reproduction steps: 1. Open Unity Hub 2. Observe the Unity Hub tray icon in the taskbar Expected result: Unity Hub tray icon is... Read more
persistentDataPath is not identical to the Product Name when the project...
How to reproduce: 1. Open the "PersistentFolderName" project 2. Open the "SampleScene" 3. Observe that the Product Name is "a.b.c... Read more
Shader Dispatch event is not captured when using RenderDoc
Reproduction steps: 1. Open the attached project “IN-32136_RenderDocBug_STRIPPED” 2. Open the Scene “Assets/Scenes/SampleScene” 3... Read more
[AR FOUNDATION] Shadow receiving Shader Graph not working when used on A...
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Observe the shadows of Game Objects inside Scene and Game views in ... Read more
Screen Space Ambient Occlusion is not visible when the intensity of “DIr...
How to reproduce: 1. Open the user’s attached “URP Beta.zip” project 2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug) 3. O... Read more
Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...
Reproduction steps: 1. Open the attached “BugReport_EditorWIndow.zip“ project 2. Select “Window” from Test dropdown tab 3. Click ... Read more
[IL2CPP] No C#-to-C++ line-mapping JSON file present when exporting Andr...
How to reproduce: 1. Open the user’s attached “1504912_Il2CPPnoJSON” project 2. Click the “Android Build → Export” build option fr... Read more
Borders of an element don't match its children's borders when the elemen...
How to reproduce: 1. Open the user-attached project “MaxWidthProblem“ 2. In the Project tab, click Assets → UITkTest → TestCase.ux... Read more
[Splines] NullReferenceException is thrown when adding Spline Animation ...
How to reproduce: 1. Open a new Unity project with Splines Package installed 2. Create a new GameObject 3. Add the “Spline Animate” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects