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[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more
Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more
[VerticalLayoutGroup] Children position is not updated when a child's sc...
How to reproduce:1. Open user's attached "VerticalLayoutGroup - Bug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
[macOS] Event.current.type scrollWheel pointerType value is not register...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more
Frame chart information of certain Profiler Modules disappear when openi...
How to reproduce:1. Open user's attached "2019.4" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Memory P... Read more
Backgrounds of Editor windows are changed to a texture when method Image...
How to reproduce:1. Open the attached project (case-1261247.zip)2. Enter Play Mode3. In the Game view press 'Button 1' to call Image... Read more
[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...
Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more
[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...
Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Steps... Read more
[URP] Input value for the "LUT Size" is not changing when a mouse is dra...
On dragging the mouse cursor over the input field of "LUT Size" properties don't change its value under "Post-Processing" from URP A... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template