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0
votes
Fixed

[URP] Meshes are invisible when Building project with a Deferred Render ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more

0
votes
Fixed

Crash with GraphicsBuffer.CopyCount() on DX11, with intel integrated gra...

DirectX11

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Jul 26, 2021

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Version/s:

Issuing a lot of CopyCount() commands causes the "Failed to present D3D11 swapchain due to device removed" crash. Repro steps :- Ope... Read more

0
votes
Fixed

[UIR] Vector image rendering ignores target rect position

UI Toolkit

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Oct 08, 2021

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Version/s: 2021.2, 2021.2.0b15, 2022.1

How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more

0
votes
Fixed

Linux Editor ignores mouse scroll wheel input when providing inputs thro...

Linux

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Connect to a Ubuntu machine with RDP2. Create and open a new project3. Try zooming in and out in the Scene view ... Read more

0
votes
Won't Fix

Project Settings search field appears to have focus when window opened, ...

IMGUI

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

How to reproduce:1. Create a new project2. Open Project Settings (Edit > Project Settings...)3. Enter any letter Expected result:... Read more

0
votes
Fixed

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Package: Content Build Including SBP

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Oct 18, 2021

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Version/s: 1.19.2

How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more

0
votes
Won't Fix

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Package: Content Build Including SBP

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Oct 18, 2021

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Version/s: 1.19.2

How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more

0
votes
Fixed

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

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Oct 03, 2021

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Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce:1. Create a new HDRP project2. Import the attached package "BUG.unitypackage"3. Open Project Settings (Edit > Pr... Read more

0
votes
Not Reproducible

[IL2CPP] [Android] Visual Studio does not attach to process through WI-F...

Mobile

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Sep 30, 2021

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Version/s: 2020.1.0a9, 2020.3, 2020.3.7f1, 2021.1

How to reproduce:1. Download the attached project "1090947v2.zip"2. In the Build Settings, change to the Android platform3. In the B... Read more

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