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Camera.current returns null when Camera.targetTexture is set to null in ...
How to reproduce: 1. Open the “CamCurrent“ project 2. Open the “Assets/main.unity” scene 3. Enter Play Mode 4. In the Game view ... Read more
Crash on BaseHierarchyProperty::Next when opening a specific project
Reproduction steps: 1. Open the attached “My project” project 2. Observe the Editor Expected result: The Editor is opened Actu... Read more
ShaderLab pragmas are no longer allowed in regular include directives
*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more
[XR] XRHandJoint gives no indication of tracking status
Steps to reproduce: 1. Download the attached user's project "OpenXRJointTrackingTest.zip" 2. Switch to Android platform 3. Make s... Read more
CameraDepthTexture is flipped upside down when URP is rendering without ...
How to reproduce: 1. Open the “URP“ project 2. Open the “SampleScene” 3. Make sure that the Editor is maximized 4. In the Game v... Read more
Editor crashes when attempting to connect the client machine to the host...
Reproduction steps: 1. Open the attached “repro-project“ on two machines 2. Open the “Assets/Scene.unity“ scene on both machines ... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps: 1. Open the attached “repro_IN-74398“ project 2. Open the “SampleScene.unity” 3. Open the Addressable Groups ... Read more
RenderDoc Capture Frame can't be completed after Particle System is simu...
How to reproduce: 1. Make sure you have a RenderDoc installed 2. Open the user-attached project “HDRP2022” 3. Right-click on the ... Read more
[HDRP] Mip Map Debugging View turns White if there are Directional Light...
How to reproduce: # Open any HDRP Project # Navigate to Window > Analysis > Rendering Debugger # From the menu list choose "Re... Read more
Articulation Bodies spawn at the same point on a Spline when entering th...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Observe the Spl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects