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The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Move ... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Win... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce: 1. Open the “ScriptableSaveBug.zip“ project 2. Observe the Console Expected result: The serialized data value... Read more
Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce: 1. Create a new project 2. Open the “SampleScene” 3. Add the Terrain GameObject to the Hierarchy (3D Object → Terr... Read more
Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
Reproduction steps: 1. Open the attached “unity-secondary-texture-bug.zip” project 2. Open the “SampleScene” scene 3. Observe the... Read more
UI system does not register a MouseDownEvent event when clicking on the ...
How to reproduce: 1. Open the “UIToolkitTextField“ project 2. Enter the Play Mode 3. In the Game view click on the “Text Field“ text... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce: 1. Open the attached "flickering_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more
Directional lights are cut off by a sharp edge when passing behind a vol...
How to reproduce: 1. Open the attached "volumetric_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more
Script error is thrown when using a method named Update with parameters ...
How to reproduce: 1. Open the “UGS++“ project 2. Enter the Play Mode 3. Observe the Console window Expected result: No error is thr... Read more
[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...
Reproduction steps: 1. Create a new Unity project in Linux 2. Edit Editor Layout 3. Save Editor Layout USING THE ENTER KEY, NOT T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects