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[Addressables] Localized Sprite is not shown with normal texture when us...
Reproduction steps:1. Open users's the attached project "LocalizationSpriteURPTest01.zip"2. Open a window Addresables Groups3. Build... Read more
Addressables Collision Meshes won't be Prebaked and won't work when runn...
How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more
m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...
Reproduction steps:1. Open the user’s attached project “TestOptimizeMeshData”2. Click Build > Clear Build Cache > All in the A... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
Building addressables for il2cpp fails with unclear error when il2cpp no...
Reproduction steps:1. Open the user's project2. Open the Addressables Group window3. Choose Build > New Build > Default Build ... Read more
Baked reflection probe is not working in the Editor when loaded from Ass...
How to reproduce: 1. Open the attached project “IN-25245“2. Open the “SampleScene” Scene3. Open the Addressable Group window (Window... Read more
SBP - CalculateSceneDependencyData throws error during build
CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a diction... Read more
Asset Bundle build fails when a not installed platform is selected in th...
Reproduction steps:1. Open the attached "BuildSettingIssueSpecificVersion" project2. Open the Build Settings Window (File > Build... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more
'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...
How to reproduce:1. Open the “IN-83132_repro“ project2. Navigate to Window → Asset Management → Addressables → Groups3. In the Addre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles