Search Issue Tracker
[HDRP wizard] - Wrong icon used
{*}Issue{*}: An old icon is in used in the wizard. (potentially more as I don't know how to get into the different available stat... Read more
Speedtree8.shadergraph inside HDRP doesn't import properly and prevents ...
Steps to reproduce: 1. Open the “IN-68197_REPRO.zip” Project 2. In Project Settings > Graphics, assign the HDRP asset 3. Observe ... Read more
[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Wait up to 30 sec... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps: 1. Create a new 3D project 2. Open any context menu 3. Press Alt + Tab key combination Expected result: Th... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
*Steps to reproduce:* 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera ... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more
“[Cloud Code]: Failed to generate code bindings” error is thrown and cod...
Reproduction steps: 1. Open the attached “BugRepro” project on a drive other than C 2. Select the “Assets/new_module_reference.ccmr”... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects