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Fixed

Fixed in 6000.0.10f1, 7000.0.0a1

Votes

8

Found in

2022.3.26f1

2023.2.20f1

6000.0.0f1

Issue ID

UUM-70472

Regression

No

CameraDepthTexture is flipped upside down when URP is rendering without the final blit

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How to reproduce:
1. Open the “URP“ project
2. Open the “SampleScene”
3. Make sure that the Editor is maximized
4. In the Game view make sure that “Play Maximized” is selected
5. Enter Play Mode
6. Observe the Game view

Expected result: All arrows point up
Actual result: Arrows where “Scene Depth Difference” is applied are pointing down

Reproduced with: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1
Could not test with: 2021.3.37f1 (“Scene Depth Difference” ShaderGraph node throws “This node type could not be found.”)

Reproduced on: Windows 11
Not reproduced on: No other environment tested

Notes:
1. Reproducible in the Player
2. Not reproducible in Scene view
3. Actual and expected images are attached in the internal comments

  1. Resolution Note (fix version 6000.0.10f1):

    Fixed yflip issue when depth intermediate texture is required and non-RG is in use. In this case, intermediate color is needed and final blit is needed to resolve the yflip sate discrepancies.

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