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Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.22f1
Issue ID
UUM-70473
Regression
No
Editor crashes when attempting to connect the client machine to the host machine
Reproduction steps:
1. Open the attached “repro-project“ on two machines
2. Open the “Assets/Scene.unity“ scene on both machines
3. In the Hierarchy window of both machines select the “Network Manager“ GameObject
4. In the Inspector window locate the "Unity Transport" component
5. In the Address field of the component, input the IP address of the host machine on both systems
6. On the first machine, enter Play Mode and select the "Start Host" button
7. On the second machine, enter Play Mode and select the "Start Client" button
Expected Result: The client machine connects to the host without issues
Actual Result: The editor crashes when attempting to connect the client to the host
Reproducible with: 2022.3.22f1
Reproduced on: Windows 11 (by reporter)
Not reproducible on: No other environment tested
Notes:
1. CQA could not reproduce the issue
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