Search Issue Tracker
Fixed
Fixed in 2021.3.38f1, 2022.3.27f1
Votes
0
Found in
2021.3.38f1
2022.3.25f1
Issue ID
UUM-70458
Regression
Yes
ShaderLab pragmas are no longer allowed in regular include directives
Steps to reproduce:
1. Create a new Unity project
2. Create a new unlit shader
3. Create an include file with "#pragma vertex vert" in it.
4. Remove the said line from the shader and replace with '#include "<path/to/include>"'
5. Select the shader and check the inspector
\\
Actual results:
Shader warnings appear
Expected results:
No shader warnings appear
\\
Reproducible with versions:
2022.3.25f1, 2021.3.38f1
Not reproducible with versions:
2022.3.24f1, 2021.3.37f1
\\
Tested on (OS):
Mac OS Sonoma
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment