Search Issue Tracker
Fixed
Fixed in 2021.3.38f1, 2022.3.27f1
Votes
0
Found in
2021.3.38f1
2022.3.25f1
Issue ID
UUM-70458
Regression
Yes
ShaderLab pragmas are no longer allowed in regular include directives
Steps to reproduce:
1. Create a new Unity project
2. Create a new unlit shader
3. Create an include file with "#pragma vertex vert" in it.
4. Remove the said line from the shader and replace with '#include "<path/to/include>"'
5. Select the shader and check the inspector
\\
Actual results:
Shader warnings appear
Expected results:
No shader warnings appear
\\
Reproducible with versions:
2022.3.25f1, 2021.3.38f1
Not reproducible with versions:
2022.3.24f1, 2021.3.37f1
\\
Tested on (OS):
Mac OS Sonoma
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment