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Skinned Mesh Renderer component's Mesh selection stops responding when a...
How to reproduce: 1. Open the “Issue IN-72928” project 2. Open the “SampleScene” 3. Add a new GameObject to the Hierarchy 4. In ... Read more
The third and later list elements are displayed incorrectly when they ar...
How to reproduce: 1. Open the “sample.zip” project. 2. Select the “Assets/Sample Project/Data/Sample Scriptable Object.asset” Asse... Read more
The percent sign display format is wrong when displaying percentages for...
How to reproduce: 1. Open the ”PercentPositiveSignBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe t... Read more
MaterialPropertyBlocks' allocated memory is displayed under "Unknown" wh...
How to reproduce: 1. Open the attached “memoryprofiler_issue“ project 2. Open the Build Settings (File → Build Settings) and ensur... Read more
Serialized field is indented too much in the Inspector when CustomEditor...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps: 1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays 2. Open the “As... Read more
Hinge Joint transforms are reset when toggling the "useMotor" property
Reproduction steps: 1. Open the attached “JointTest.zip” Project 2. Open the “SampleScene” scene 3. Enter the Play mode 4. Press... Read more
Motion Vector texture reports incorrect Mesh data when Mesh is coming fr...
Reproduction steps: 1. Open the attached “MBlurIssue.zip” Project 2. Open the “Scenes/SampleScene” scene 3. Enter the Play mode 4. O... Read more
UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable...
Reproduction steps: 1. Open the “VolumeManagerError.zip” Project 2. Open the “VolumeManagerError” Scene 3. In the Hierarchy windo... Read more
UI Builder Text field leaves the first letter and the cursor jumps over ...
Reproduction steps: 1. Open the attached “IN-72875.zip” Project 2. Navigate to the UI Builder Window (Window > UI Toolkit > UI Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects