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Fixed in Unity 2018.3



Found in

Issue ID




[Linux][Nvidia] Graphical corruption in many games with OpenGL

Graphics - General



Priority: 7Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1

In a number of Unity games on Linux, running on OpenGL and an Nvidia card, corruption is seen, usually as part of the UI, but in some circumstances, it affects the full framebuffer.

Available workarounds are to use "-force-glcore42 -force-clamped" for games that don't need GL 4.3 features or above, or "-force-vulkan" on games need those features.

See external mentions:

Comments (4)

  1. 001b04cd896a622c89fcc77510dfb898?d=mm


    Mar 11, 2019 07:42

    I am facing some issue on my iOS. But I get some useful ideas from page. If you are an iOS user you can visit it.

  2. Da1c64110f6f0b1b9cb6c9d695da27f7?d=mm


    Jan 05, 2019 16:26

    J'ai aussi ce problème sur The Long Dark avec le pilote Nvidia 390.77 sur Ubuntu 18.04.1
    Merci d'avance!

  3. 88d53adc799ecad70c8a88d9461e3f7c?d=mm


    Dec 20, 2018 16:11

    I also see same issue with The Long Dark. Nvidia 390 drivers on Ubuntu 18.04

  4. A9498e03a2f4c022b26a17f92ecb08a9?d=mm


    Dec 18, 2018 12:42

    You can add The Long Dark to the list of titles affected.

    Initialize engine version: 2018.2.14f1 (3262fb3b0716)

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