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In Progress
Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X
Fix In Review for 6000.4.X
Votes
0
Found in
6000.0.54f1
6000.1.13f1
6000.2.0b11
6000.3.0a3
Issue ID
UUM-112492
Regression
No
Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Visual Effect Graph package
- Create a new Visual Effect Graph (Assets > Create > Visual Effects > Visual Effect Graph)
- Select "Simple Loop" Visual Effect Template
- Open the created Visual Effect Graph
- Press the + button in the blackboard
- Select Attribute > Float
- Enter a very long name and press enter
- Observe the Editor
Actual results: Editor hangs and becomes unresponsive indefinitely
Expected results: The attribute is created or a warning/error appears that the attribute name has too many characters
Reproducible with versions: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Tested on (OS): Windows 11, macOS Silicon Sequoia 15.5
Notes:
- On Windows 11, the Editor sometimes doesn't hang but starts loading/recompiling upon every mouse click or even the mouse moving, becomes extremely slow
- On Windows 11, sometimes after step 8, have to click the arrow button next to the name to expand the Attribute, that results in 100% reproduction in either Editor hanging or getting into a recompile/loading loop
- On Mac, the Editor always hangs and becomes unresponsive needing to Force Quit which results in data loss
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