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7
votes
Fixed

Application.targetFrameRate causes Timeout warning

Android

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Oct 23, 2015

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Version/s: 5.2.2f1

On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning: 10-22 13:49:44.301 2117 21... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more

2
votes
Fixed

Some shader combinations don't reload texture assets when reference is b...

Asset Loading

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Nov 24, 2015

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Version/s: 5.2.3f1

NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to ... Read more

0
votes
Won't Fix

Wrong game object is expanded using right arrow after AlphaNumericSort g...

Project Browser/Hierarchy

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Nov 24, 2015

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Version/s: 5.3.0f2

Update: BaseHierarchySort is going to be obsolete in 5.4. Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Se... Read more

2
votes
Fixed

[Windows][MultiDisplay] The second screen in the multi-display mode gets...

Window management

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Nov 25, 2015

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Version/s: 5.3.0f2

When using the multi-display feature, the screen on the second display gets offset in the vertical direction. This issue only reprod... Read more

0
votes
Won't Fix

[WP8.1] Procedural skybox causes low framerate on weak phones

WP8.1

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Nov 20, 2015

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Version/s: 5.2.2f1

To reproduce:1. Build attached project2. Deploy solution to device3. Notice that app runs at 26 fps in portrait mode and fps drops t... Read more

0
votes
Won't Fix

[BuildPath][Windows] Build fails to build when using paths over 255 char...

Deployment Management

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Nov 24, 2015

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Version/s: 5.2.2f1

Reproduction steps:1.Open attached Unity project.2.Click on "Tools > Build" in the editor main menu. Actual result: build is fail... Read more

0
votes
Fixed

Custom font (Unicode) vertical alignment is wrong on "Text" component

UI

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Nov 25, 2015

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Version/s: 5.3.0f1

Text using custom fonts set to Unicode is aligned wrong on Text components in 5.3 (Too high on Y). Repro Steps:1) Open attached proj... Read more

1
votes
Fixed

[tvOS] TouchScreenKeyboard is not opened when focusing/activating UI.Inp...

tvOS

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Nov 25, 2015

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Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached App.2. Navigate to the Input Field.3. Observe that there is no way to open TouchScreenKe... Read more

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