Search Issue Tracker
By Design
Votes
4
Found in
5.3.0f2
Issue ID
747684
Regression
No
[tvOS][Metal] Only one camera is updated if both of them are displayed
1. Open attached project
2. Build to tvOS
3. One side of the screen will be black
Workaround: using gles instead of metal
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
kenblaue
Jul 11, 2016 12:37
We're having the same problem with multiple cameras on tvOS, switching to GL ES is not an option for us.
christiancrt
Apr 24, 2016 09:43
Given the weak hardware, using gles is not really a workaround.... this gives me headaches
DanarKayfi
Mar 14, 2016 10:33
How you done the Workaround?
BugGames
Mar 14, 2016 10:30
Same problem :(