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Fixed in 2019.3.X

Fixed in 2019.2.X



Found in


Issue ID




[Speedtree] Leaves produce graphical artifacts when using SSAO in Forward rendering path

Speedtree Integration


Steps to reproduce:

1. Open attached project ""
2. Open scene "repro", which contains Speedtree, light and Camera which has SSAO image effect attached
3. In game view notice that leaves have shadow-y artifacts (gif attached)
4. Select camera and change rendering path to "Deferred"
5. Notice that artifacts are no longer present

Note: No artifacts are present if Deferred rendering path is used.

Comments (1)

  1. go1dfish

    Nov 28, 2016 11:51

    I'm having this issue as well, it appears that the maybe Speed Tree leaf shader does not work properly with [ImageEffectOpaque] in forward mode?

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